14 elements of earth


Hover over each one to find out what power they grant.


Lightning
Abilities:
Move and direct positive and negative electrical charges.
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Senses:
Sense the distribution of electrical charges on surfaces or in the air.
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Pros:
Immune to any electric shock and heat generated by electricity.
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Cons:
Not immune to ongoing fire, even if it was started by a lightning strike.


wind
Abilities:
Manipulate the speed and direction of air currents.
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Senses:
Sense the movements of airborne molecules.
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Pros:
Can stand unbothered in any wind speed.
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Cons:
Can still be injured by flying debris.


rain
Abilities:
Condense water droplets and manipulate time/amount of rainfall.
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Senses:
Sense potential precipitation and water droplets sizes/movements.
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Pros:
Eyesight unimpeded by rainfall.
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Cons:
Still gets drenched in the rain. Also, little control over other forms of precipitation (snow, sleet, hail, etc.)
Sister Element: Snow


fire
Abilities:
Grow, extinguish, and manipulate movement of fire.
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Senses:
Sense anything burning very acutely.
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Pros:
Immune to fire and extreme heat.
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Cons:
Not immune to magma/lava.


cloud
Abilities:
Turn liquid water into water vapor, manipulate dew point temperature.
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Senses:
Sense the water content in the air at different levels of the atmosphere.
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Pros:
Immune to high humidity levels
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Cons:
Cannot actually control water vapor's condensation into droplets, can only fuel its potential.


snow
Abilities:
Condense water droplets and manipulate time and amount of frozen forms of precipitation.
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Senses:
Sense type, size, movements, and amount of ice crystals.
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Pros:
Immune to cold up to around -40 F, eyesight unimpeded by snowfall.
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Cons:
Little control over liquid precipitation (i.e. rain and freezing rain).
Sister Element: Rain


magma
Abilities:
Manipulate, heat, or cool magma inside the crust of the earth.
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Senses:
Sense movement of magma inside Earth's crust. Sense and see Earth's magnetic field.
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Pros:
Immune to extreme heat and fire. Immune to pyroclastic flows. Immune to ash and smoke inhalation.
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Cons:
Cannot manipulate magma inside the mantle or deeper.


quake
Abilities:
Manipulate movement and tension of the tectonic plates.
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Senses:
Sense the tension and movements of tectonic plates.
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Pros:
Can remain easily balanced on any moving surface.
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Cons:
Not immune to falling debris.


glacial
Abilities:
Freeze or melt ice. Manipulate movement of glaciers.
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Senses:
Sense ice's temperature, thickness, and movements.
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Pros:
Immune to extreme cold.
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Cons:
Job requires living in arctic regions.


summer
Abilities:
Manipulate heating of the air and ground. Manipulate tropical air masses.
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Senses:
Sense movements of air masses acutely.
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Pros:
Immune to extreme heat up to around 140 F.
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Cons:
Not immune to temperatures above 150 F.
Sister Element: Winter


water
Abilities:
Manipulate water currents.
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Senses:
Sense water and its movements.
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Pros:
Immune to decompression sickness. Can hold breath for up to thirty minutes.
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Cons:
Cannot hold breath indefinitely. Not immune to anything else that may be in the water.


winter
Abilities:
Manipulate cooling of the air and ground. Manipulate polar air masses.
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Senses:
Sense movements of air masses acutely.
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Pros:
Immune to extreme cold down to around -100 F.
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Cons:
Not immune to temperatures below -120 F.
Sister Element: Summer


life
Abilities:
Manipulate growth of plants/vegetation. Manipulate animal behaviors.
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Senses:
Sense plant and animal life. Sense animal moods.
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Pros:
Interact with otherwise dangerous animals. Immune to viruses, bacteria, and growths.
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Cons:
Not immune to venoms, toxins, or decay.
Sister Element: Decay


decay
Abilities:
Manipulate speed/spread of rot, decay, death, and disease.
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Senses:
Sense decay acutely.
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Pros:
Immune to venoms, toxins and decay causing cellular death.
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Cons:
Not immune to viruses, bacteria, or harmful growths.
Sister Element: Life


